GoreMaster News

News page for GoreMaster.com!

Posts Tagged ‘Dreamworks’

Ghost in the Shell to be adapted as a 3D live-action film

Posted by GoreMaster Special Effects on October 31, 2009

Ghost in the Shell

By Tatiani Siegel – Variety.com

DreamWorks has tapped scribe Laeta Kalogridis to adapt  the Japanese manga property “Ghost in the Shell.”

DreamWorks is making the futuristic police thriller as a 3D live-action film.

Avi Arad, Ari Arad and Steven Paul of Seaside Entertainment are attached to produce and originally brought the project to DreamWorks.

Created by Masamune Shirow, “Ghost in the Shell” was first published in 1989. It went on to generate two more manga editions, three anime film adaptations and an anime TV series. The second anime film, “Ghost in the Shell 2: Innocence,” was released in the U.S. by DreamWorks in 2004.

Jamie Moss was the original writer hired when DreamWorks bought the property last year.

Kalogridis wrote and exec produced Martin Scorsese’s upcoming thriller “Shutter Island,” which stars Leonardo DiCaprio.

amazon-dvd-bestsellers

Amazon Specials!

www.goremaster.com_black

Posted in New Releases | Tagged: , , , , , , , , , , , , , , , , , , , , , , , , | Leave a Comment »

24 director heads behind the wheel of DreamWorks’ Motorcade

Posted by GoreMaster Special Effects on October 7, 2009

Jon Cassar

Jon Cassar

by Patrick Sauriol – CoronaComingAttractions.com

Jon Cassar, the co-executive producer and frequent director of Fox’s 24, is sliding into the director’s chair for Motorcade, the long gestating action-thriller that’s been in development at DreamWorks. Ryan Reynolds is now attached to play the lead role, a disgraced Secret Service agent that gets embroiled in a kidnapping attempt of the President of the United States.

DreamWorks is hoping to have Motorcade shooting by this time or earlier next year. The script is by Hans Bauer and Craig Mitchell, with Billy Ray (State of Play) performing rewrites at the present time.

Cassar’s directed 59 episodes of 24 so he’s got plenty of experience ordering around a jiggling camera. This would be his first feature film.

Amazon Specials!

Amazon Specials!

GoreMaster.com_red

Posted in New Releases | Tagged: , , , , , , , , , , , , , , , , , , , , , | Leave a Comment »

Shawn Levy is new man of ‘Steel’

Posted by GoreMaster Special Effects on September 16, 2009

Shawn Levy

Shawn Levy

By Jay A. Fernandez and Borys Kit – HollywoodReporter.com

How’s this for an unexpected switcheroo?

Action director Peter Berg, who had been talking with DreamWorks about taking on the studio’s futuristic robot boxing movie “Real Steel,” has moved on, opening up the gig to Shawn Levy.

Levy is known for directing and producing broad, hit comedies such as the two “Night at the Museum” movies, which have grossed nearly $1 billion in worldwide boxoffice. But the “Steel” story line takes place in a near future where human boxing has been outlawed, and heavy, humanoid robots slug it out in the ring instead. Into this world step a father and his estranged teenage son, who train an extraordinary fighter.

Levy’s participation could mean a change in tone for the adventure project and/or a stretching of the creative muscles for the director, who has signed on with DreamWorks to take a swing at it.

“I’m thrilled to be working with Shawn on this project,” DreamWorks CEO and co-chair Stacey Snider said. “He’s a master of combining heart and human stories with fantastic visuals. I’m sure that in his capable hands, ‘Real Steel’ will be a film that touches and excites all audiences.”

John Gatins (“Dreamer”) is writing the most recent draft of the “Real Steel” screenplay.

Angry Films’ Don Murphy and Susan Montford are producing. Steven Spielberg will exec produce along with ImageMovers’ Robert Zemeckis, Steve Starkey and Jack Rapke. Levy also will serve in a producing capacity.

DreamWorks originally purchased the Dan Gilroy-penned spec in 2003 for ImageMovers to produce, and new Paramount Film Group president Adam Goodman developed it there as production president. Screenwriters Jeremy Leven (“The Notebook”) and Les Bohem (“The Alamo”) worked on the script as well.

The project was then among those that DreamWorks purchased from Paramount when it split from the studio last fall. In recent months, DreamWorks has been bustling with activity as it completed its multistrand financing deals with India’s Reliance ADA and a syndication of banks.

“Steel” would be distributed by Disney.

The project began generating heat this summer when Berg (“Hancock”) started circling it. The WME-repped director ultimately decided to concentrate on two Universal projects — an adaptation of the Hasbro game “Battleship” and the Afghan war story “Lone Survivor” — so Spielberg called Levy last week to ask if he were interested.

“Steven’s passion for this project was absolutely infectious and I’m so excited to bring this story to life,” Levy said. “In a movie filled with these mechanical warriors, at its core ‘Real Steel’ is an incredibly human story.”

The WME-repped Levy is finishing up his latest comedy, “Date Night,” which Fox will release in April. He has a dozen other projects in development as a director and producer through his 21 Laps Entertainment banner.

Jay A. Fernandez reported from Los Angeles; Borys Kit reported from Toronto.

GoreMaster.com_black

Posted in GoreMaster people, New Releases | Tagged: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a Comment »

Steven Spielberg Setting Sail With Michael Crichton’s ‘Pirates’

Posted by GoreMaster Special Effects on August 27, 2009

Michael Crichton novel Pirate Latitudes

by Elisabeth Rappe – Cinematical.com

Steven Spielberg is going to need a bigger boat — a much, much bigger boat. He’s leaving this shore, sailing away to 17th century Jamaica for one last adventure with the late Michael Crichton. USA Today reports that DreamWorks has bought the rights to Crichton’s posthumous novel, Pirate Latitudes, and has hired screenwriter David Koepp to develop it into a film. Spielberg is producing, but plans on directing, though nothing has been scheduled until the script is completed.

While it’s a bittersweet reunion, it’s one that’s sheer luck and coincidence according to DreamWorks’ co-chair and CEO Stacey Snider. “Anything that Michael wrote, Steven would be keenly interested to read. But without Michael knowing it, or even me knowing it, it turns out Steven always wanted to direct his own pirate film.” Not surprisingly, Spielberg already is coolly confident in Pirate Latitudes. “Michael wrote a real page-turner that already seems suited for the big screen. Michael and I have had almost two decades of solid collaborations. Whenever I made a film from a Michael Crichton book or screenplay, I knew I was in good hands. Michael felt the same, and we like to think he still does.”

Pirate Latitudes doesn’t hit store shelves until November 24, so plot details are relatively scarce. But this isn’t going to be a tale of undead pirates and squid-faced Davey Jones like Disney’s Pirates of the Caribbean. Latitudes is a semi-historical tale of piracy that takes place in 1665. Its star is the dashing Captain Edward Hunter, who infiltrates the notorious Port Royal, and plans to raid a Spanish galleon loaded with treasure. Cue the cannons and swashbuckling, though it sounds as though Spielberg plans to load it up with lots of grimy, historical details.

This is just cool news all around. It’s about time Jack Sparrow got some competition, and I

Dexter The Complete Third Season

Dexter The Complete Third Season

know I’m not alone in craving another glorious, original adventure story from Spielberg. While I haven’t been a fan of many of Crichton’s historical stories (I know I should have liked Timeline and Eaters of the Dead, but I just couldn’t), I’m a little more optimistic about anything based in Port Royal. It’s a period of history that there’s a lot of escapist room in, and I’m far happier watching pure fiction if it’s based in pillaging. I know there are plenty of ways this can fail, but there’s just as many ways a Spielberg-Crichton pirate story can go right. I can’t wait to watch this one come together

GoreMaster.com_black

Posted in GoreMaster people, New Releases | Tagged: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a Comment »

Vfx shops cooking up shared recipes and declassify some of their secrets

Posted by GoreMaster Special Effects on August 19, 2009

Sony ImageworksDAVID S. COHEN – Variety.com

Since the digital revolution in vfx and animation, much of what has set the top shops apart has been their “special sauce” — proprietary, inhouse software tools that let them create images their competitors couldn’t match.

Today, however, there’s a clear trend toward taking some of that special sauce and turning it into commercial products that any shop can buy.

This move away from proprietary tools and toward commercial solutions, at least for the unglamorous parts of CG production, is changing the way companies — and the artists they employ — do business.

Vfx shops have been able to shrink their R&D departments, and some of their experienced software writers have moved out to form their own companies.

Artists can now move more freely between facilities with less retraining. Companies can ramp up more quickly when filmmakers add shots. Sony Imageworks, to take one major example, is shifting to a “production crew” model and away from keeping artists on staff.

The trend is also self-reinforcing: With as many as a dozen vfx shops each working on a studio tentpole, they must be able to share their efforts seamlessly. That forces them to work on common platforms at least part of the time.

For movie studios, standardization means they can pursue tax incentives and other financial advantages wherever they can find them, be it Massachusetts or Bangalore, with some confidence that artists will follow the work.

“Companies were very protective of the stuff they’d invented. There was this culture of secrecy, and it was very esoteric,” said former Industrial Light & Magic staffer Seth Rosenthal.

Rosenthal, now president of Tweak Software, says that unlike the days when he started at ILM, in the late 1990s, “There’s a much more pragmatic, Industrial Light & Magic logobusinesslike approach to deciding what are the secret-sauce things that we need to protect and what is just plumbing, where there’s no real value in wasting time or effort protecting it.”

The “plumbing” Tweak builds includes software for playing back vfx shots still in progress because consumer media players like QuickTime aren’t up to the job.

“All the companies had built their own inhouse playback systems,” he said. “But ILM isn’t going to land a new movie because they have an inhouse playback tool. So now it’s becoming clear to companies that it’s not worth the time and effort to maintain these legacy programs. They’d rather just buy them.”

Simon Robinson, chief scientist at the Foundry, which took over distribution of compositing program Nuke, points out that this trend has been building for some time.

“When I started, everybody was writing their own stuff. The number of people around now implementing their own components is fairly small. Software has become a commodity rather than special item,” he said.

Some software, such as Autodesk’s Maya and Pixar’s Renderman, has long been ubiquitous, but the replacement of special sauce with commercial software appears to be accelerating.

ILM and Weta Digital have both purchased Nuke, which was originally developed at Digital Domain and is still used there. ILM has also bought GenArts’ Sapphire plug-ins.

Weta Digital LogoAnother indie software maker, Shotgun, is selling production-tracking software, replacing the custom databases every vfx shop needed to follow the progress of their shots.

Sony Imageworks is taking some of its software open source, making it free to anyone who wants it. Imageworks potentially stands to benefit by creating a pool of artists who know how to use the software and by outsourcing development on the software to anyone who cares to work on it, at no cost to Sony.

The animation biz is feeling the effects, too, at least for such Warner Bros. projects as “Happy Feet 2″ and “Guardians of G’hoole,” which aren’t being made by a traditional animation studio like Blue Sky, DreamWorks or Pixar.

“If I as an executive want to continue to support the paradigm for animation production that benefits this studio, then I’m supporting two things: one, a fluid and trained international work force capable of moving from one GoreMaster Makeup Effects Manualproject to the next; and the standardization of tools and techniques so they can, in fact, work on our projects,” said Chris deFaria, Warner Bros.’ exec veep of digital production, animation and visual effects.

This philosophical shift does raise a paradox: When the top shops are using more or less the same software, what really sets one apart from another is the people. Yet it’s also easier for those people to leave and work elsewhere.

That’s why some vfx studios, notably Technicolor’s Moving Picture Co., reject the “production crew” model and are making a point of holding onto their artists, even as it’s become easier to hire new ones.

 Learn Special Effects at GoreMaster.com

Posted in GoreMaster people, Special Effects | Tagged: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a Comment »

Spielberg keen on ‘Matt Helm’ movie

Posted by GoreMaster Special Effects on July 30, 2009

Dean Martin as Matt Helm

Dean Martin as Matt Helm

By Simon Reynolds – DigitalSpy.com

Steven Spielberg is eager to direct a movie based on Donald Hamilton’s spy creation Matt Helm, says Variety.

The director, who is attached to produce the Paramount project with Alex Kurtzman and Roberto Orci, is reportedly impressed with Paul Attanasio’s latest script for the spy thriller, which reinvents the Cold War agent as a contemporary hero in the mould of Jason Bourne.GoreMaster Makeup Effects Manual

Spielberg’s complicated relationship with the studio may prove a stumbling block in his bid to direct Matt Helm. The filmmaker and his DreamWorks company parted ways with Paramount last year, with Spielberg retaining an option to co-finance and co-distribute several of the projects he was working on before the split.

The Helm movie is completely owned by Paramount and the studio is thought to be concerned that Spielberg’s directing fee will be too high for an untested action franchise.

The Helm character appeared in 27 novels and was portrayed by Dean Martin in a series of ’60s spy films. He was revived for a short-lived TV show in 1975.

GoreMaster.com_blkonwht

Posted in New Releases | Tagged: , , , , , , , , , , , , | Leave a Comment »

Len Wiseman to develop ‘Shrapnel’

Posted by GoreMaster Special Effects on July 23, 2009

Len Wiseman

Len Wiseman

Jay A. Fernandez and Borys Kit – The Hollywood Reporter

Len Wiseman has signed to develop and direct a film adaptation of the graphic novel “Shrapnel” for Radical Pictures.
Wiseman said was browsing comic-book stores with his 10-year-old daughter, Lily, when he happened upon the comic the day it hit shelves. He quickly had his agent at ICM scout the rights.
The graphic novel, which Radical Publishing teased at last year’s Comic-Con, describes a sci-fi future where humans have colonized the solar system and formed a Solar Alliance to govern the planets. The story focuses on Venus, the last rebellious holdout, and a self-exiled former Marine who teaches the colonists how to fight back.
“I am really drawn to the reluctant-hero story,” said Wiseman, who noted that the last hero he directed — John McClane in “Live Free or Die Hard” — fit that archetypal mold.
Nick Sagan and Zombie Studios chief Mark Long created the property. Radical principal Barry Levine will produce with Wiseman and Mark Gordon.
Josh McLaughlin of the Gordon Co. brought the project in and will oversee “Shrapnel” for the company. Long and Radical’s Jesse Berger will exec produce.
Being developed as a live-action pic, a 3D approach is considered possible. A video game is planned with Zombie Studios.GoreMaster Makeup Effects Manual
ICM-repped Wiseman is attached to direct “Motorcade” at DreamWorks from a Billy Ray screenplay and also will helm DreamWorks’ adaptation of the comic book “Atlantis Rising,” penned by Joby Harold, for a summer 2011 release.
Wiseman also plans to direct the video game adaptation “Gears of War” for Legendary Pictures and Warner Bros. and is producing the original sci-fi action thriller “Nonstop” for DreamWorks.
Radical has several of its comic properties in development, including “Abattoir,” to be written and directed by Darren Lynn Bousman; “Freedom Formula,” which Bryan Singer is producing for New Regency; and “Hercules: The Thracian Wars,” which Peter Berg is producing for Spyglass/Universal.

GoreMaster.com_red

Posted in GoreMaster people, New Releases, Special Effects | Tagged: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a Comment »

Mattel’s Max Steel goes to the movies

Posted by GoreMaster Special Effects on July 14, 2009

max steelMarc Graser – Variety

Just weeks before Paramount Pictures invades theaters with “G.I. Joe: Rise of Cobra,” the studio is teaming with Joe Roth to pick up Mattel’s “Max Steel” as another action figure it wants to play with on the bigscreen.

The toy property revolves around a 19-year-old extreme sports junkie recruited by a secret agency after an accident infects his body with nanobots, making him superhuman.

Although Mattel introduced the character in the U.S. in 1999 as an action figure, and soon after in an animated series that ran from 2000-2002, he’s proved more popular in Latin America, where Max Steel is the region’s No. 1 action figure. Mattel has continued to produce animated direct-to-DVD features for the region, produced by Rainmaker Entertainment in Vancouver.

But Mattel wants to use movies as a way to relaunch the toy line in the U.S. and the rest of the world, the way the “Transformers” pics have helped generate new heat around Hasbro’s action figures.

“A theatrical film plays a significant role to relaunch the franchise,” said Barry Waldo, Mattel’s VP of worldwide entertainment marketing and strategy. “But we have a strong Latin consumer we’re going to keep happy while broadening the franchise for the rest of the world. We wouldn’t do ourselves a favor if we turned a blind eye to it. That’s the artistic challenge we’ve got.” GoreMaster Makeup Effects Manual

Roth, who is a producer on Tim Burton’s “Alice in Wonderland” at Disney, and produced last summer’s “Hellboy 2: The Golden Army,” will serve as executive producer on “Max Steel,” with Waldo and Tim Kilpin, general manager for Mattel’s girls, boys and games group, who is shepherding the company’s top brands for boys and girls.

Mattel was keen on pairing with Roth, considering the Max Steel character has similarities to the “XXX” franchise he launched while head of Revolution Studios. The Xander Cage character in the first film was an extreme sports athlete turned spy.

Roth has had a relationship with Mattel over the years when it comes to marketing and charities.

Mattel and Roth are seeking a screenwriter and director, who will work closely with the toymaker to develop the film’s characters and storyline to match the company’s plans for the franchise.

“Max Steel” will be the first pic Mattel has set up at Paramount since it began aggressively looking to turn its toys into features.

It’s the sixth property that Mattel has set up in the past year or so since signing with Creative Artists Agency to get those movies made. Mattel has “He-Man: Masters of the Universe” and “Hot Wheels” at Warner Bros. with Joel Silver producing; “Major Matt Mason” with Tom Hanks; and a musical based on a yet-to-be-revealed monster property at Universal that Craig Zadan and Neil Meron are shepherding. A “View-Master” movie is also in the works at DreamWorks, with Roberto Orci and Alex Kurtzman producing

Amazon Specials!

Amazon Specials!

 GoreMaster.com_red

Posted in New Releases | Tagged: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a Comment »

10th Annual Golden Trailer Award Winners

Posted by GoreMaster Special Effects on June 14, 2009

Golden Trailer Awards

10th Annual Golden Trailer Award Winners

Show Category Winners

Best Action

Fast and Furious, AV Squad, Universal

Best Animation/Family

WALL-E, Craig Murray Productions, The Walt Disney Studios

Best Comedy

Bruno, The Ant Farm, Universal Pictures

Best Documentary

Man on Wire, The Editpool, Icon Film Distribution

Best Drama

Frost/Nixon, Empire Design, Working Title Films

Best Horror

The Unborn, Buddha Jones, Rogue Pictures

Best Independent Trailer

The Wrestler, Mark Woollen & Associates, Fox Searchlight

Best Music

Where the Wild Things Are, The Ant Farm, Warner Bros.

Best Romance

500 Days of Summer, Mark Woollen & Associates, Fox Searchlight

Best Thriller

Angels & Demons, Trailer Park, Sony Pictures

Best Video Game Trailer

Star Wars: The Force Unleashed, Eyestorm Productions, Lucasarts

Best Voice Over

Tropic Thunder, Buddha Jones, DreamWorks

Golden Fleece

The Spirit, Seismic Productions, Lionsgate

Most Original

My Winnipeg, Kinetic Trailers, IFC Films

Summer 2009 Blockbuster

Star Trek, Aspect Ratio, Paramount Pictures

Trashiest Trailer

One Eyed Monster, The Refinery, Liberation Entertainment

Best In Show

Star Trek, Aspect Ratio, Paramount Pictures

goremaster.com

Posted in Events and Festivals | Tagged: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a Comment »

Dreamworks seeks Character FX Artist!

Posted by GoreMaster Special Effects on May 17, 2009

Job description:

Designs and creates character effects such as cloth and fur simulations
* Develops generalized tools, used in Character FX, to help enhance the pipeline.
* Creates cloth simulation, animation and finaling animation for shot work in production.
*Creatively solve problems and achieve art direction for a shot.
* Troubleshoot and solve problems independently.
* Demonstrate artistic vision and appropriately expand upon the art direction given.
* Technical Animation for shots in production
*Cloth and Fur simulations
* Deformations, procedural modeling and animation

 

Requirements:

Strong knowledge of Maya. Exposure to rigging tools and surface modeling techniques preferred.
* Dynamic simulation background preferred.
* Scripting proficiency in Mel and Perl.
* Good problem-solving abilities.
* Strong communication skills.
* Production experience.
* Ability to handle and resolve recurring problems.
* Ability to establish priorities, work independently or within a group, and proceed with objectives without supervision.

 

Click here to find out more  Dreamworks Jobs Postings

Posted in Uncategorized | Tagged: | Leave a Comment »

 
Follow

Get every new post delivered to your Inbox.